![]() To the right of the field is a score area with a hint button beneath it. A progress bar above the field lights up a sparkling blue as the player increasingly achieves their goal. To earn a bonus and unlock special boosters, the player must align more than three or multiple lines of matching jewels at the same time. The player must align matching jewels to make them disappear from the field and earn enough points to complete the level. The jewels are positioned into rows with eight jewels per row. A player is presented with a Arabian desert theme and a dark play field accented with gold borders and filled with 64 different types of jewels, including amethysts, diamonds, emeralds and rubies. Jewel Shuffle is a luxurious jewel-based, match-3 game created by Arkadium that's similar to PopCap's popular 2001 Bejeweled. If you are more in for the adventure type of match 3 games you will really like Dog puzzle story in this match 3 game you will help a dog unfold a really cool adventure in this story-based game. If you like Jewel Shuffle then you may also like Jewel Burst, another jewel themed match 3 game. This way you are only presented the top of the line games. We only choose the games that meet our high-quality standards in terms of gameplay, graphics and "feel". What is your high score? This game is added to our large collection of match 3 games. When you match the jewels that are highlighted you will be rewarded even extra points. The jewels will be shuffled from time to time. The game is over when yo are out of matches. Are you stuck? Just press the magnifying glass and you are given a hint. Score multiple combos after each other to unlock a multiplier bonus for more points. The bar on top will fill when you score points. Match 3 jewels or more to remove them and score points. In this match 3 game you are in a fantasy world with jewels. And maybe, just maybe, the Achievements could be a touch less difficult to nab.Jewel Shuffle is the bejeweled hit game from the Arkadium game studio. A two-player variation would be super, freakin' hot. Additional music types and changes in the graphics would create more motion and variation, which is always a good thing. A little replay showing a better way would make me a better player. The main additions and changes I'd love to see are these: after losing in a level, I wish I could see the move I should have made. What's more, the tunes work on a subconscious level perfectly suiting this type of brain-teasing activity. Sonically, the music mixes easy-to-listen-to keyboard tunes that share similarities to Enya and Kenny G, but is more likeable than either. The newly implemented interface and easy to use tutorial are nice additions, and the simple layout is quick to get accustomed to. There are some nifty psychedelic loading screens that are fun for a spell, but essentially it's like a graphic mixture of Gummy Bears and checkers. Visually, PopCap's game defines simplicity. Just make sure to tell your girlfriend you're gone for the day. ![]() ![]() Wasting time was never as easy and as fun as in Endless Mode. And finally, there is good ol' Endless mode, which gives you the excuse to never stop at all. This mode forces you to think two to three steps ahead to nail power gems and hyper cubes to beat the relentless clock. Arcade gamers must beat the clock under a time limit to progress though the levels - it's harder than it sounds. Action mode will make a competitor out of you. This is more focused puzzle-solving that's like a mini-game within a mini-game. Puzzle mode presents a series of distinct puzzles often requiring a set number of moves, a time limit, or both. Play as long as you want, as long as you can make a move. Classic mode is the original un-timed game. The sequel offers a handful of new modes. But I guess they don't call it "Bejeweled" for nothing. Surprisingly, achievements are hard to get, perhaps even too hard. Bejeweled 2 requires skill based on logic, pattern recognition, and concentration. You'll often find there are no more moves left, or, depending on the type of game mode chosen, no time left. The simple trick to Bejeweled 2 is that you can only make one move at a time and each move must connect at least three same-colored gems. By moving items either horizontally or vertically (but not diagonally) players shift pieces to create double moves (which eliminate two sets of colors simultaneously), power gems (four in a row create an explosive single gem), or hyper cubes (a fusion of five gems eliminates all gems of one color on the board). The big deal? Bejeweled 2 consists of a 2D grid in which various colored pieces can be moved, one at a time, to create threesomes, foursomes, and fivesomes to gain high scores and Achievements.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |